Also can be manually opened by "using" them like opening a door. Will break apart if you are missing less than 25 of your total health. Optional SmartMediKit that can replace standard medikits.Original immediate use Radiation Suits will still spawn at their normal locations. If enabled, will randomly spawn with armor bonuses.2 second delay when toggling the HEV suit, for balance and realism.HEV suit and now partially protects against fire, ice, and electricity as well as nullifies acid and poision.HEV Suit that can be turned on or off at will, and also dropped when partially used.Allows Light Amp Goggles to be turned on or off at will, and also dropped when partially used.Optional item modifications for Light Amplification Goggles and Radiation Suit.(Including Realistic Aim and Critical Bleeding) All Menus and Messages are in DoomVisor font! More immersion means more fun!. Custom menu option in Options -> Ultimate DoomVisor HUD.Unknown/Unsupported weapons and their ammo will show in the counter area, but will not be color reactive or receive warning sounds.Disabled by default, available in DoomVisor HUD Options. Countdown next autosave in bottom right of Visor. Allows user to autosave every 1-10 minutes. Engagement Time (level time) in top middle of Visor.Level Stats display in top left of Visor.Energized will make you faster and jump higher.Fatigued will make you slower and jump shorter.(if enabled or on UDV - Hardcore Difficulty) Mugshot displays "fatigued" if health critical and bleeding, "energized" if over 180 health. Shows only static, then completely gone at 0 armor. Mugshot display is "broken" at 10 or lower armor.Shows clear consistent display above 60 armor. Mugshot display will show "malfunction" and flicker at 60 armor or below.Mugshot display in bottom left of Visor.Option to take "air loss" damage when in an outdoor area if armor is below a certain level.Will stay on armor until you receive > 10 armor at one time, or clean it off slowly by holding your "forward+back" keys at the same time. Reactive blood splatter based on damage taken.Option to start with 0-200 armor at start of game.Alt2 visor has extra crack option that will obscure your aiming if enabled. Helmet shows persistent damage at various armor levels.
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